Category Archives: updates XVM

Updates XVM & XVM-STAT & Clan icons & xvmfs

XVM 6.5.5 (WoT 0.9.17.1)

What’s new in XVM 6.5.5 ?

[MACROSES]
— added global macros:
{{my-alive}} – is my vehicle alive

[OTHER]
— adaptation to WoT 0.9.17.1
— removed “token/cnt” parameter in the localization files (no longer used)
— various bug fixes
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XVM 6.4.6 (WoT 0.9.16)

What’s new in XVM 6.4.6?

– adaptation to WoT 0.9.16
– fixed WorldOfTanks mods compatibility with Microsoft Windows NT 5.x (XP, XP 64-bit, Server 2003)
–  added default value for “carousel”/”rows” option: 0 – use client settings
– added new options in the “carousel” section:
“cellType” – type of cells – “default” (depends from window size), “normal” or “small”
– added new sections in the “carousel” section:
“normal” – normal cells settings
“small” – small cells settings
– sections “padding”, “fields” and “extraFields” moved from “carousel” to
“carousel”/”normal” and “carousel”/”small” sections to allow separate settings
– added new options in the “carousel”/”normal” and “carousel”/”small” sections:
“width” – cell width
“height” – cell height
– option “carousel”/”zoom” removed (“width” and “height” allow to do the same)
– section “padding” replaced with option “gap”
– created separate files for carousel cell types: “carouselNormal.xc”, “carouselSmall.xc”
– battleLabels: added events:
PY(event_name) – event from python, sent by as_event(event_name)
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XVM 6.4.0 (WoT 0.9.15.1)

What’s new in XVM 6.4.0?

XVM-6.4.0:
* adaptation to WoT 0.9.15.1
* complete refactoring of battle mods (AS2->AS3 migration)
* markers and hitlog: shadow parameter “size” renamed to “blur”
now all shadow sections have standard parameters:
“enabled”, “distance”, “angle”, “color”, “alpha”, “blur”, “strength”
* renamed parameters:
“playersPanel”/”medium”/”formatLeft” => “playersPanel”/”medium”/”nickFormatLeft”
“playersPanel”/”medium”/”formatRight” => “playersPanel”/”medium”/”nickFormatRight”
“playersPanel”/”medium2″/”formatLeft” => “playersPanel”/”medium2″/”vehicleFormatLeft”
“playersPanel”/”medium2″/”formatRight” => “playersPanel”/”medium2″/”vehicleFormatRight”
“camera”/”arcade”/”dynamicCameraEnabled” => “camera”/”arcade”/”shotRecoilEffect”
“camera”/”postmortem”/”dynamicCameraEnabled” => “camera”/”postmortem”/”shotRecoilEffect”
“camera”/”strategic”/”dynamicCameraEnabled” => “camera”/”strategic”/”shotRecoilEffect”
“camera”/”sniper”/”dynamicCameraEnabled” => “camera”/”sniper”/”shotRecoilEffect”
* removed parameters (not required):
“battle”/”allowSpottedStatus”
“battle”/”allowHpInPanelsAndMinimap”
“battle”/”allowMarksOnGunInPanelsAndMinimap”
“carousel”/”alwaysShowFilters”
* renamed parameters in the “iconset” section and changed value from folder to atlas name:
“playersPanelAlly” => “playersPanelLeftAtlas”
“playersPanelEnemy” => “playersPanelRightAtlas”
“statisticFormAlly” => “fullStatsLeftAtlas”
“statisticFormEnemy” => “fullStatsRightAtlas”
“vehicleMarkerAlly” => “vehicleMarkerAllyAtlas”
“vehicleMarkerEnemy” => “vehicleMarkerEnemyAtlas”
* added macro {{clanicon}} with clan embled image path value
* removed “clanIcon” section in the “battleLoading”, “battleLoadingTips”, “statisticForm” and “playersPanel” sections
and in the markers
* added options in all modes in the “playersPanel” section:
“standardFields” – displayed standard fields in this mode and their order.
available names: “frags”, “vehicle”, “nick”.
“fragsWidth” – width of the frags column
“vehicleWidth” – width of the vehicle name column
“nickMinWidth” – minimum width of the player’s name column
“nickMaxWidth” – maximum width of the player’s name column
“expandAreaWidth” – width of area for switching to “large” mode on mouse over
“vehicleIconXOffsetLeft” – offset of X value for vehicle icon for left side
“vehicleIconXOffsetRight” – offset of X value for vehicle icon for right side
“vehicleLevelXOffsetLeft” – offset of X value for vehicle level for left side
“vehicleLevelXOffsetRight” – offset of X value for vehicle level for right side
“fragsXOffsetLeft” – offset of X value for frags column for left side
“fragsXOffsetRight” – offset of X value for frags column for right side
“nickXOffsetLeft” – offset of X value for player name column for left side
“nickXOffsetRight” – offset of X value for player name column for right side
“vehicleXOffsetLeft” – offset of X value for vehicle name column for left side
“vehicleXOffsetRight” – offset of X value for vehicle name column for right side
* removed options in the “playersPanel” section:
“short”/”width”
“medium”/”width”
“medium2″/”width”
“large”/”width”
* camera zoom indicator implemented as extra field with all its options
* clock is using php format (http://php.net/date)
* global macros, including {{py:f()}}, can be used in the “battle”/”elements” section
* changed “carousel”/”scrollingSpeed” value, now it is multiplier for default scrolling rate
* option “markers”/”useStandardMarkers” renamed to “markers”/”enabled”
* option “markers”/*/”vehicleIcon”/”scaleX” renamed to “offsetX”
* option “markers”/*/”vehicleIcon”/”scaleY” renamed to “offsetY”
* default value for “vehicleIcon”/”offsetY” changed fro 16 to 0
* config format of the text fields in markers and battleLabels are changed to
common extraFields config format
* option “visible” everywhere changed to “enabled” for unification
* removed option “hotkeys”/”battleLabelsHotKeys” – not required
* removed option “battle”/”allowLabelsOnBattleInterface” – not required
* changed anchor for “bindToIcon” option in the extra fields
* changed hitlog macros – added “hitlog.” prefix (see macros.txt)
* removed “hpLeft” section – use {{hp*}} macros
* added {{comment}} macro to show comment for player from contacts
* added option “battle”/”sixthSenseDuration” – duration of the sixth sense indicator
* removed option “hitLog”/”direction” – not required
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XVM 6.3.1.1 (WoT 0.9.5.0.1)

What’s new in XVM 6.3.1.1?

– update for WoT 0.9.15 #30 micropatch
– added option “tooltips”/”hideSimplifiedVehParams” – hide simplified vehicle parameters
– tooltips: added parameters:
“invisibilityStillFactor” – Concealment of Stationary Vehicle (%)
“invisibilityMovingFactor” – Concealment of Moving Vehicle (%)
removed parameter:
“camo_coeff”
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XVM 6.3.1

What’s new in XVM 6.3.1?

– bug fixes
– total hp indicator implemented using battleLabels and py_macro
– py_macro: changed export definition:
was: @xvm.export(‘xvm’, ‘xvm2sup’)
now: @xvm.export(‘xvm.xvm2sup’)
– py_macro: add ‘deterministic’ argument to export definition to mark function as deterministic or not (default: deterministic=True)
– carousel filters reworked [FIXES]
– fixed “useStandardLabels” option [CONFIG]
– removed options:
“minimap”/”circles”/”enabled” – duplicates “minimap”/”useStandardCircles”
“minimap”/”lines”/”enabled” – duplicates “minimap”/”useStandardLabels”
“minimap”/”labels”/”enabled” – duplicates “minimap”/”useStandardLines”
– moved color settings option for total hp indicator: “battle”/”totalHP”/”colors” > “colors”/”totalHP” * removed obsolete config section “battle”/”totalHP”
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XVM 6.3.0

What’s new in XVM 6.3.0?

* adaptation to WoT 0.9.15 [MAJOR UPDATES]

* added new type of macro – dynamic macros calculated in the python: python functions are loaded from res_mods/configs/py_macro/*.py with decorator @xvm.export(a, b) E. g. get %SUP for xTE: {{py:xvm.xvm2sup(‘{{xte}}’)|==}} res_mods/configs/py_macro/xvm.py: xvm2sup = […] @xvm.export(‘xvm’, ‘xvm2sup’) def XvmScaleToSup(x=None): if x is None or x == ”: return None x = 100 if x == ‘XX’ else int(x) return xvm2sup[max(0, min(100, x-1))]
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